Well Yogita and I finally did it. We brought our Archon class carriers filled to the brim with ships, through tribute, and venal. In venal we disrupted a gate camp by destroying a small bubble. We had to put up with smack talk from the 2 players hoping to catch smaller prey. You see with the newest changes to eve, namely capital, and super capital ships can now take gates, traveling long distances with needing to cyno is possible. However, timing is of the essence. We timed our escape RIGHT AFTER downtime. That means players are just logging back in, so instead of having a sever with 25-30,000 people online, there are only 2-5,000. That means lots of empty systems, and pvper's are gearing up, but not fully set up yet.
I am glad that we have our Archon's in branch, I think the deployments we are having are a mistake. With the changes to sov coming huge deployments are going to mean that you can and will lose sov way back at home. Currently the deployment system is a good 66 jumps from branch. Even taking interceptors it is going to take one heck of a long time. And even with reduced jumpclone timers hostiles are going to be able to set up shop in many systems taking and holding sov before alliances can bring their full weight to bear.
I envision small roams making more sense, not only for practical reasons like holding sov., but for the content. It looks like things will become more fun!
/tata
Wednesday, April 22, 2015
War in Delve...perhaps the last big sov grind...
Well its that time again, timers, shield armor, and if your lucky you can get a kill if it is an armor timer. Massive fleets, TIDI (google tidi eveonline), taking ages to lock a target, a 1hr fight can take up to 3-4 hours. These are somethings that Yogita and I just can not do anymore. We have kids we just don't have the time do commit to long long battles that move in slow motion.
Well now occupancy based sov is coming. That means if you are deployed far away someone can take your sov from you. You must be always ready to defend your home turf. This should lead to more border fights like we used to have years ago. 40 vs 25, or 70 vs 60, numbers that are fun. 400 vs 600 means that the vastly outnumbered group docks...and refuses to fight. THis is...boring! Now I hope to get to know people who live in nearby systems because we will likely be fighting together to defend our home systems. Yesterday Yogi and I made about 700 million isk together with another set of mobile tractor units deployed.
I think next week with the newest release we are going need more and more locally based ships for defense.
/tata
Well now occupancy based sov is coming. That means if you are deployed far away someone can take your sov from you. You must be always ready to defend your home turf. This should lead to more border fights like we used to have years ago. 40 vs 25, or 70 vs 60, numbers that are fun. 400 vs 600 means that the vastly outnumbered group docks...and refuses to fight. THis is...boring! Now I hope to get to know people who live in nearby systems because we will likely be fighting together to defend our home systems. Yesterday Yogi and I made about 700 million isk together with another set of mobile tractor units deployed.
I think next week with the newest release we are going need more and more locally based ships for defense.
/tata
Monday, April 13, 2015
Mobile Tractor Unit down!
Lets explain a bit here. A mobile tractor unit is a wonderful self deployed structure that will tractor wrecked ships to it and empty its contents (loot), storing so that the capsuleer can at their leisure pick it up at another time. They can remain in space for 2 days.
They can be destroyed and will yield a killmail. Well this happened to us http://eve-kill.net/?a=pilot_detail&plt_id=458641&view=losses&m=4&y=2015
Yeah thats right a bunch of dead mtu's. These structures must be scanned down which by itself is bit annoying, however last week a gang actually took the time to scan down everyone of our mtus and destroy them........:(
Thats ok though I have a mtu bpo (basically I can keep producing mtu's as along as I have the proper materials), I also researched it quite a bit so it takes a bit less materials to produce, and less time to produce.
SO TAKE THAT YOU REDS! (red basically means non friendly player we have a system that we use to color code players, and organizations that are friendly light blue, and best bros dark blue, orange and red...enemies!)
So we still have mtu's and i will look into PI to actually start building mtus from stratch!
2.4bill in looted modules from ratting....
/tata
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