Monday, October 5, 2020

T1 cruiser after action report....

 Wow. We had a lot of fun. We got 3 kills (one team was a cheating team I'll explain later).

Most fights we encountered people were kiting us. We failed miserably the first engagement. I set up a spider tank in which Yogita and I repped each other while applying DPS to the enemy. The issue...it was just too cap intensive. Cruisers are not really meant to last that long on the field. So hats off to the baddies they spanked us. Second and third matches we got one kill but we lost. We noticed our fits were getting better, we were lasting longer. When we had a brawling team basically very high DPS and little tank rush us....we destroyed one of their ships. Our tanks were too weak well mine was very strong but Yogita's was not. We won 1 and lost 5 matches. We are game to try again tonight. It was so much fun that even losing was ok. I have so many ideas. We the isk to spend and so many skills we can fly any cruiser at a very good skill level. 

Now the one match we won was basically how some cheaters stay at the top of the kill chart to get the nice rewards at the end of the event. Basically, they have alt characters that fly in ships with no weapons no tank. They only have a propulsion mod. So if they get lucky and they do, they have these alts fly out of the arena and they get a quick win.

Our record is 2 wins and 7 losses. I will try some different setups tonight. Yogita had some great ideas and inputs of her own. It was awesome! We will finish some basic things in Archeage and get our PVP on in Eve-online. 

Fly dangerous! 

Actually, this might be a good way to introduce this game to my boss. Just show the PVP and how some mechanics work.

Sunday, October 4, 2020

2 vs 2 t1 cruiser abyssal!

 Yogita and I are going to put 500 to 700 million isk (maybe even 1b billion isk) into fitting up some t1 cruisers for the instanced PVP event running right now. 

We hope to hone our skills in PVP as we will mostly PVP together. So coming up with fits that can complement our playstyles will be key. Also, we need to combat the current meta of kiting. This is when a ship focuses on its ability to stay at range moving very quickly to avoid "brawling" where even the most sturdy tank will get tested. 

More players are using dampeners to force kiters in closer. The dampeners reduce targeting range. I will use a set up like this. 

The rewards are ok...25 to 30 million isk if you win and being able to loot the enemy ships.

So, first I will come up with some fits, have Yogi go over it, and give her input. Tweak it a bit more and try it out. If it works I'll fit 20 more ships and blow em up hopefully getting some kills in along the way. 

Might make this a regular Sunday thing....maybe...


/tata

Monday, September 28, 2020

This is going to be a mega multipart update...

 So yeah we have been very quiet on this blog...FOR years. Going back to the last post, Yogita and I both got Rorquals. We earned BILLIONS in selling it. We used loads of it build our t1 battlecruisers and t1 cruisers. Then...war came. We stopped mining and went into PVE / PVP mode.

This means we had our alts as lookouts. Instead of using them for even more PvE isk making (although some nights we did the results were very nice!) they provided eyes for us while we made very nice money in our carriers. When a ping would go up we would help finish each other's sites, and clone jump to our staging system with a full lineup of the needed pvp ships. We even had logi. Our alts depending on the fleet would also tag along. If we were hitting a structure we would bring the whole 4 member family. It was great. We did not win per se but the Goons back off. We were in deklein at the time. This period lasted for about two years 2015 to 2017.

Leadership wanted to move to greener pastures we were introduced to Drone lands. This was exciting for us but we were also joining a new faction a Russian this time and they had issues with their neighbors. So Rorquals took a LONG break, and carriers /tengus even battleships got a pve work out. PVP when waaaay down for us. We started to just log in play for a bit then log off. Our piles of Isk paid for our gaming time at this point.

This lasted for a year. Then we moved to the catch area of null. The NPC's that live there are angels. So we had to redo our fits and strategies, a Tengu or 2 was lost in 10/10 escalations. This time we started pvping again as war started to heat up. We were members of a large Chinese led coalition. Eventually, we lost the war and had to head back to drone lands. We have to evac carriers. Unfortunately, we left our Rorquals behind. This would be late 2018 to early 2019 we heard of changes to null sec mining fields. 

Our corp was removed from Razor a few months ago. Since then we have been in high sec mining and stockpiling ore. There are yet more changes to ore distribution meaning that building ships is going to become more expensive. Right now no matter where you live you can get all ore types. In high-security space there random ore anomalies that contain low security, and null security ore. The new change will limit trit to high sec, some mid-range ores to low sec, and high end to null-sec. Wormholes will be unaffected. Mining in wormholes is so risky that the output from that activity will be very low. Even if people increase mining activities in wormhole space the losses they will incur will keep that activity low. 

So now that we have a 5 day holiday and about 2 weeks before these changes arrive. Yogita and I are on a mission to MINING LIKE HELL. We are going to aggressively mine the rare ore anomalies that can be found in high sec. In addition, we are going to skill up on all of our toons mining frigates. These can help us with building ships. We can sneak into systems such as low or null-sec. Fill our hangars with specific ore needed to complete builds. We will go back to mission running for LP and loot to meltdown. In addition, we will run Enemies abound until our sec status gets low. Then we will run an epic arc to bring them back in good standings. We do not plan to return to null for the time being. We might even make our own corp and recruit members. 

Ok Update done. Time for EVE ONLINE. 

On a side note, we have been playing Archeage. A nice sandbox game but we have reached the end game. So a couple hours a night or a few days a week of grinding or participating in events will keep our Characters going. 


/tata