Usually when our characters are about to run out of game time, we rat up a storm. This time however, we decided to scan down complexes, and rely on loot from escalations. Many anomalies in eve can be easily found in space. Just open up your scanner. Some of them can randomly escalate to sites we call complexes, sort of like Eve's version of a dungeon. However, your "dungeon" can be scanned down, and the prize loot can be stolen. It is isn't common with sites that escalate, but it can happen.
Usually Yogita and I split our game assets into 4 categories. Isk in our wallet, minerals, faction and deadspace loot (usually worth a pretty penny), and finally loot from anomalies that we run. An earlier post gives information about the mobile tractor unit. It does not salvage, it simply pulls wrecks to itself, and loots them.
Right now we have about 4+ billion isk in minerals, almost 4 billion isk in deadspace, and faction loot, and about 900million in loot taken by our mtus. So we should be able to buy 4 plexs spending 400 million from our main wallets, allowing the deadspace loot to cover the bulk of the expense.
This should allow us to build up to a situation where our characters "build" game time.
I am hoping by the time we get to the Citadel release we have over a 100 days of accumulated game time. We will have to see....
/tata
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