Wednesday, February 18, 2015

Focusing on our alts

Well fcon is at war once again, we have our main characters deployed. More risk adverse combat.....basically if the enemy brings a bigger stick we pack up and go home. Sometimes this happens due to spy reports, so as we are heading to the target system...we are told to turn around and stand down.

Because of this Yogita and I have decided to create our own content. We have always been wondering what it would be like to run level 5 missions. So now we are grinding level 4's and skilling up. I think we might have to train Marauders on them to really be able to take level 5's on. This will be very exciting because level 5's are only found in low security space. This means that roaming pirates (which roam popular level 5 systems).

Currently we have over 120billion isk in our wallets so risking expensive ships should give us good reason to grind anoms if we lose a few billion isk battleships!

/tata

Wednesday, November 26, 2014

120 bil isk...and counting....

In Eve money matters. In fact in game prices are often influenced by real world inflation of currencies. Right now a plex will run you about 950mil isk. Now when I started this blog they would run a cool 360mil. At that time I thought....WOW so expensive.

However, as time past yogi and I got better with making isk in Eveonline, and learning how to defend ourselves...just today this happened when high security space (psuedo safe space in eve, basically if you get attacked who ever attacks you will get destroyed by the "police". Well its been a long time since I was a noob... 2 ganking destroyers got a nasty surprise.  http://eve-kill.net/?a=kill_detail&kll_id=26156624

I could not get drone on the other ship but...I trolled them in local.

Back to isk...well yogi and i have about 120bill combined in just isk. We could buy a titan if we wanted....pretty stupid cause we would be broke after that. BUT this isk has less buying power now. Plex keeps on rising and rising.

Ok on to skill que:

max naglfar: siege tech 2, capital projectile turrets to level 5, and finally dreadnought to level 5 (minmatar). I will need to train some gunnery skills to level 5 too but that is for the spring, winters training que is full!



My wife and I carrier ratting....wooo hoo!

/tata

Wednesday, September 17, 2014

update time

Wow its been way too long. But alot has happened. We left the corp we were in...it was on a downward spiral and well its at rock bottom right now.

Skills wise....I have amarr Carrier 5 and minnie carrier at 5...AND fighters 5.

Fighters have been buffed to make them really useful and I get up to 2400dps with both nids and archons.

I have decided that pve in null is a mainstay but you never know when you might be evicted. So I have decided to skill up some pve skills. Murauders level 5, heavy attack cruiser 5 (ishtars are even better now), and finally heavy drones 5. Once I am done with that I will focus on dreadnought training, min dread to 5, siege to 5, and cap guns to 5. THEN all of the gun and missile support skills to 5. That should take about 6 months or so. I hope to have my wallet well over 60billion isk, with wh ships ready to go: archon, naglflar, and hopefully a good team and start farming high end wh's.

Yogita and I have started training alts last year when we in India. We figured...its about time. Now my alt has really nice missile skills, and drone skills. I want my alt to fly tengu, Ishtar, and exhumers (i have exhumers to level 5), so purely pve, and indy.

Currently I am grinding to unlock level 4's, and heck try at level 5's later down the line. Basically to support my main toons pvp.


My wife and I ratting away both of us have carrier skills at level 5. Its sweet. Its not the best way to make isk but we burn through anoms very fast and our mtus are working overtime!


Anyways still having blast!

/tata

Friday, April 18, 2014

50% to amarr carrier 5!

I love having carrier at level 5. Well I have minmatar carrier at level and the repping power it has is just awesome. I would love to use it in wh space....but well we will see. Archons are the best carriers for most wh systems. So likely my nids will have to be used in some other role....POS repping...ugh.

Archon at level 5 means that I will gain extra EHP just hoping into it. 4% armor resists across the board. Triage 2 capable means that I can keep repping with a whopping -20% cap drain from doing so. I can keep my local tank running a bit longer.

I will ask yogi to train recon 5 cause I have a feeling that a rapier with at level 5 will web like a boss. Basically outshining the loki, I will use meta armor rr for the rapier....it has a ALOT less tank that the loki, but I will have a back up loki just in case it goes pop.

Basically when we return to wh's we need to set up a team of people who can farm the hole regularly. That was the mistake we made. We would have ended up in the black despite losing over 8-9billion in ships...and another 3-5 billion in implants. Instead we broke about even. Can not let that happen. Run sites regularly, move loot out of the wh and get the isk into our wallets. Rinse wash and repeat until we get ganked. Hopefully by that time we have enough isk that we will laugh it off, and have back up capitals ready to go.

I think the next really long skill train for me will be marauders 5. I LOVE BASTION MODE!!!

/tata

Thursday, April 10, 2014

Archons at the ready!

Well actually this is old news but we have completed construction of 3 Archon class carriers. One for Yogi, lumbo and myself. I am now t2 triage capable and even bought the module as well. I should have no problems with capacitor the next time we run c6 sites. Now I am aiming for Amarr carrier 5. I am about 36 days away from level 5. The main benifit in a wormhole is that I get an addition 4% armor resists across the board, and one extra drone/fighter. This can be very helpful when running sites, the additional tank is something I really need.

So whats next? I realize more and more that null sec revolves around a small core of players...perhaps 200 or so. These in turn generate content for thousands....no tens of thousands of other players. So when it comes to training I am aiming for a me first approach. For example our current baltec fleets called for galente battleship, and hyrbrid skills. For me I will make sure that I can fly a decent Kronos  with t2 guns, because if I leave null, I need something to sustain me. Marauders with the addition of the bastion module....means sustainablity if I am ever outside of null sec. I can run level 4's in a semi blinged ship and still make enough isk to support pvp, or any other venture I might want to parttake in. When we had drake fleets, I made sure to train bc 5, and train up command ships. I can now fly every command ship in the game. So I think next on the table might be to make sure I can reprocess modules so that this summer's expansion doesn't leave me "nerfed". The archons we built we obtained 85% of our minerals from modules obtained from ratting.

I can now say that I have fully recovered from the loss of my 5billion isk Archon. Yogi and I have still not broken the 60billion mark....perhaps that is a goal to reach by this summer.

On another note....the ESS deployable module is AWESOME!!! Earning 105% from bounties PLUS a very nice amount of lp I will reach 60 billion in short order!

/tata

Wednesday, February 12, 2014

a bit of a slow down

The holloween war is just about over with the CFC having to grind structures.....which really is boring....but not too tedius since we have super capitals, and capitals to grind down structures with and not stealth bombers which really was a pain in the ass!

I am staged back in branch at the moment  with my alt ready to join fleets that might come up.
I plan on going into isk making mode soon cause I want to raise some isk for new capitals, and fittings. I want to see if we can stay in a c6 longer this time, while regularly running sites. The key word is regularly. Thats the only way to make stupid amounts of isk. I want to eventualy buy a supercarrier while having an insane amount of isk.

I am even thining about getting back in to level 4's. I can get the expensive implants I need using the LP. (the +5 implants for the wormhole).

I will need billions more isk this time....and hopefully I can in turn make that turn into 20 billion? Ok maybe actualy numbers might be helpful. I would like to invest 6-8billion isk and make 2 or even 3 times that amount back. This is hoping we don't get ganked by that time.

I think an even better idea would be to use marauders to take "day trips" and clear c4-c6 wormholes with a gang of corpies. The isk might not be stellar but it would be a lot more fun. Eve is all about generating content yourself, with your friends.


/tata

Tuesday, January 28, 2014

Pandemic Legion and friends super titan blap fest!

So we were feeling a bit bad about not joining fleets, and basically pvp wise we slowed down. The massive fight in the Hed system kinda left us jaded. The tidi was so terrible I was happy when I got insta popped. It was worse than usual due to the large numbers of drones. I think CCP improved things cause it was bad but not 23 mins till your ships systems responded. I think it was more like 8-9 minutes.

Jaded we stayed in branch, made a bit of isk but basically didnt do much at all. Then there was a ping....a ping about a PL system that had lost sov and the CFC/RUS coalitions were going to steamroll in and take the system.

I decided that this might create some interesting content because that system was a staging system. This means that most of PL's carriers, dreadnoughts, and sub capital ships were in the station. THAT meant....FIGHTS! So I bought a domi off of contracts for 340mill insured it and got on the titan.

In Korea it was around 11pm when we started....it didn't end for us until 5am the next day....all of in 10% time dilation. Basically time dilation of tidi is a unique feature that allows thousands of players to fight it out by slowing time in game. so likely the big battle was only 1.5 hours of intense combat stretched to 6-7 hours.

It was worth it! When the battle started we took out an archon with our domi's. I knew this was something to get in on.

Of course I got popped, and  reshipped and came back in a cheap e-war cruiser fit it so that it could lock targets out to 200km away and went right back in. I am so glad I did. The result was for yogi 3 titan kill mails 4 dreads, and 2 carriers. For me..a whopping 6 titans!!!!!! My kill isk ratio is forever green!!!! LOL

Oh Lumbo and decimager....I am so sorry but...you guys missed some awesome killz!!!

/tatah!